The Blog for the Sports Gamer Three guys who love Sports Gaming rant and rave about various stuff.

22Jan/062

More MVP NCAA Thoughts

Just a few actually. Right now, about 8 games into testing -- this is a very good baseball game. There are walks! It's rare when I do not walk at least once per game. Granted, I'm not issuing a lot of walks but I have not touched a slider yet so hopefully I can lower my control a bit. OSU picthing should not be this good. heh

Still, I am thoroughly enjoying myself.

I have two peeves right now. First, I like my baseball games to be fast paced. Get in, get out, no jacking around. MVP 06 has a lot of jacking around. I can turn off the replays, and the throwing of the ball back to the pitcher but I can't stop the batters from going through their Carlton Fisk routine every at bat. It slows the game down something awful. I want each game to take no more than 35 minutes unless it's an extra inning marathon or a game in which each team scores a lot. A standard game should take 35-40 mins tops.

Again, I use High Heat as the measuring stick. I could fast forward through everything; I could throw a picth every 3 seconds. I do not NEED to see the extra animations. This was a huge, huge, benefit to HH for me.

"Yes, looks nice, very good. Now let's PLAY."

My other issue is that there seems to be a lack of solid contact in this game which is not what college baseball is all about. Folks, the ball should LEAP off the aluminum bats. It doesn;t. I have no problem making contact but GOOD contact is tough. Again, I may just need practice (the CPU suffers here too though) and I have not touched a slider but each game I have played has been a pitcher's duel.

More later -- and still, despite all this stuff I am totally into the game right now, more than I have been into a console baseball game in a long, long time.

Can we get a PC version? No? OK, figured I'd ask..

Comments (2) Trackbacks (0)
  1. How about you take some ADD medicine and relax and just f’n play!

    Boohoo

  2. The crap you have to deal with between pitches gets old. I also like to play a quick game. The only saving grace is that there is a 10 run rule and you can always sim to the end or manage to the end if necessary.

    THe graphics are weird. I made a createe a stadium and may stick with that because I get a pretty nice picture at 720p with no slowdown. Some of the team specific stadiums really slow things down and the players look like hell. This can’t be an Xbox thing – EA either just ports from PS2 or have sloppy programmers who have no idea how to use the power of the xbox.

    I also know what you mean about hitting. The one thing I hated about MVP last year was that every mistake pitch i threw was crushed. Weak middle infielders would crush mistakes like a pumped up Barry on the clear. This year even when my mistakes are hit, they don’t go flying out of the park. Same when I am hitting. It gives the game a lot more strategy, but is not true to real college bb.


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