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	<title>Comments on: Madden 360 - Drops and Pass Deflections</title>
	<atom:link href="http://www.sportsgamerblog.com/2006/08/23/madden-360-drops-and-pass-deflections/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.sportsgamerblog.com/2006/08/23/madden-360-drops-and-pass-deflections/</link>
	<description>Two guys who love Sports Gaming on their PCs and consoles rant and rave about various stuff.</description>
	<pubDate>Fri, 09 Jan 2009 10:07:37 +0000</pubDate>
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		<title>By: wco81</title>
		<link>http://www.sportsgamerblog.com/2006/08/23/madden-360-drops-and-pass-deflections/#comment-3645</link>
		<dc:creator>wco81</dc:creator>
		<pubDate>Fri, 25 Aug 2006 18:17:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.sportsgamerblog.com/2006/08/23/madden-360-drops-and-pass-deflections/#comment-3645</guid>
		<description>Don't know about the 360 version but on the PS2, you can bomb all day.&lt;br/&gt;&lt;br/&gt;Makes the game a bit like it was 3 or 4 years ago.&lt;br/&gt;&lt;br/&gt;Or some versions of NCAA where you can't complete short and medium passes but the bombs are there all the time.</description>
		<content:encoded><![CDATA[<p>Don&#8217;t know about the 360 version but on the PS2, you can bomb all day.</p>
<p>Makes the game a bit like it was 3 or 4 years ago.</p>
<p>Or some versions of NCAA where you can&#8217;t complete short and medium passes but the bombs are there all the time.</p>
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		<title>By: Todd</title>
		<link>http://www.sportsgamerblog.com/2006/08/23/madden-360-drops-and-pass-deflections/#comment-3639</link>
		<dc:creator>Todd</dc:creator>
		<pubDate>Thu, 24 Aug 2006 18:13:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.sportsgamerblog.com/2006/08/23/madden-360-drops-and-pass-deflections/#comment-3639</guid>
		<description>The thing is, it's almost impossible to pin a game's problems on testing because a lot of times beta test teams will identify issues that the developer or publisher is either unable or unwilling to fix. I firmly believe the biggest problem behind the littany of bugs and issues we see in games these days (especially on console games) has more to do with process than with the people doing the testing.</description>
		<content:encoded><![CDATA[<p>The thing is, it&#8217;s almost impossible to pin a game&#8217;s problems on testing because a lot of times beta test teams will identify issues that the developer or publisher is either unable or unwilling to fix. I firmly believe the biggest problem behind the littany of bugs and issues we see in games these days (especially on console games) has more to do with process than with the people doing the testing.</p>
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		<title>By: Jonah Falcon</title>
		<link>http://www.sportsgamerblog.com/2006/08/23/madden-360-drops-and-pass-deflections/#comment-3638</link>
		<dc:creator>Jonah Falcon</dc:creator>
		<pubDate>Thu, 24 Aug 2006 15:32:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.sportsgamerblog.com/2006/08/23/madden-360-drops-and-pass-deflections/#comment-3638</guid>
		<description>There's no external beta testing. Those pesky testers might delay the game complaining about "irrelevent" stuff like that. Gotta release it in time for the NFL season, baby.</description>
		<content:encoded><![CDATA[<p>There&#8217;s no external beta testing. Those pesky testers might delay the game complaining about &#8220;irrelevent&#8221; stuff like that. Gotta release it in time for the NFL season, baby.</p>
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		<title>By: Metal Chick</title>
		<link>http://www.sportsgamerblog.com/2006/08/23/madden-360-drops-and-pass-deflections/#comment-3636</link>
		<dc:creator>Metal Chick</dc:creator>
		<pubDate>Thu, 24 Aug 2006 11:21:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.sportsgamerblog.com/2006/08/23/madden-360-drops-and-pass-deflections/#comment-3636</guid>
		<description>On the PC version there are a lot of issues as well. I just played a game of the Saints vs Falcons. in which the Saints won 3-0. Michael Vick had no rushing yards, was sacked 5 times, and was 2 for 19 on passes with a lot of dropped passes including numerous wide open dropped balls. I was the Saints and I should of lost like 28-3. &lt;br/&gt;&lt;br/&gt;On level 3 (I forget the level names) I have now had back to back shutouts and the CPU has had back to back horrible QB performances. Farve and Vick. In fact last night I adjusted the CPU sliders to help them with their passing.&lt;br/&gt;&lt;br/&gt;I wonder who tests these games that they don't notice problems that are so obvious.</description>
		<content:encoded><![CDATA[<p>On the PC version there are a lot of issues as well. I just played a game of the Saints vs Falcons. in which the Saints won 3-0. Michael Vick had no rushing yards, was sacked 5 times, and was 2 for 19 on passes with a lot of dropped passes including numerous wide open dropped balls. I was the Saints and I should of lost like 28-3. </p>
<p>On level 3 (I forget the level names) I have now had back to back shutouts and the CPU has had back to back horrible QB performances. Farve and Vick. In fact last night I adjusted the CPU sliders to help them with their passing.</p>
<p>I wonder who tests these games that they don&#8217;t notice problems that are so obvious.</p>
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		<title>By: Tanis</title>
		<link>http://www.sportsgamerblog.com/2006/08/23/madden-360-drops-and-pass-deflections/#comment-3631</link>
		<dc:creator>Tanis</dc:creator>
		<pubDate>Wed, 23 Aug 2006 23:43:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.sportsgamerblog.com/2006/08/23/madden-360-drops-and-pass-deflections/#comment-3631</guid>
		<description>Is this for the 360?  I haven't had a real issue with drops so far (All-Pro, dfault sliders).  All the drops I have seen have been warranted.  I have had a few cases though of a receiver not looking back for the ball and having it hit him in the back.&lt;br/&gt;&lt;br/&gt;What I have noticed is that the CPU QBs are tearing it up against me.  They are completing around 70% of their passes (I'm playing as the Dolphins and our secondary is fairly weak this year though, so maybe that is it).&lt;br/&gt;&lt;br/&gt;And one thing that I see as a potential problem down the line is the number of pancakes I am seeing.  It seems like all the blocking downfield results in players getting leveled, taking them out of the play complete.  This could be annoying if it cannot be controlled.</description>
		<content:encoded><![CDATA[<p>Is this for the 360?  I haven&#8217;t had a real issue with drops so far (All-Pro, dfault sliders).  All the drops I have seen have been warranted.  I have had a few cases though of a receiver not looking back for the ball and having it hit him in the back.</p>
<p>What I have noticed is that the CPU QBs are tearing it up against me.  They are completing around 70% of their passes (I&#8217;m playing as the Dolphins and our secondary is fairly weak this year though, so maybe that is it).</p>
<p>And one thing that I see as a potential problem down the line is the number of pancakes I am seeing.  It seems like all the blocking downfield results in players getting leveled, taking them out of the play complete.  This could be annoying if it cannot be controlled.</p>
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