Ah, EA.

It’s funny how sports games work. I can only assume that the reason we see bizarre new quirks every year is due to the speed of which the games must be produced because well, we all know that a college football game that ships in JULY just makes more sense than one that is released, oh I dunno, anytime after that.

Take the INT issue.

I have it at least under control. It’s still not “right” but it’s at the point where I can live with it. I usually see 1 to 3 a game on 7 min quarters. I just finished the second year of my OSU Dynasty and looked at the post season team stats. Interceptions are simply woven into the fabric of the game. How many teams had at least 20 picks?

39.

How many teams had at least 20 team picks in 2006 (real world)? That would be 11. Most teams in the real world get around 10-12 a year. About 1 per game. (Unless you are Ole Miss who had THREE. Seriously how do you only get 3 picks in a season?) In NCAA 08 if you have 10 picks in a year you are laughed at by Mark May and the Ghost of Trev Alberts.

I’m past the point of griping about stats in NCAA. Something is wrong every year from the year that the CPU QBs had stats that would make a Texas Tech QB blush..and now this — a reversal that sees QBs throwing picks like they are Vinny Testaverde when he was color blind.

I’ve played the hell out of this game; I like it. I don’t love it, but I can see where if EA Sports decided here and now to stop adding features no one wants, and instead took its core game and FIXED it and tightened the screws…sorry….I slipped into dreamland again.

Leave a Reply

You must be logged in to post a comment.