24Jul/090
NHL2K10 details
Here's the details on the 10th anniversary edition of of the NHL2K series.
- New Gameplay Mechanics - Completely rewritten AI, enhanced defensive controls and stick lifts, stumble shots, a new defensive skating model and new incidental contact and small animation systems
- Enhanced Presentation - All-new rink intros for each arena, improved goal celebrations, enhanced visuals, and greatly improved, true-to-life character models, with San Jose Sharks commentators Randy Hahn and Drew Remenda returning with new broadcast commentary
- Improved Franchise Mode - NHL 2K10 features a new contract/free agency system, improved roster management, an updated financial model, dynamic player progression, and fantasy drafts
- New Franchise Co-op Play - Play a franchise season game with or against a friend on- or offline, or play a traditional game against the CPU
- Franchise Blog / 2KSports.com Integration - Publish your franchise stats and standings, and upload game highlights and screenshots to your personal page at 2KSports.com
- Enhanced Online Modes - New seamless online integration connects players in Team Up games, tracks your progress with My Player Card, and offers full league, leaderboard, tournament and 2K Share support
- Create Team Mode - Create a persistent team with friends by designing your uniforms, developing a unique team identity, and then competing against other created teams online, offline and in Franchise mode
Wii SPECIFIC FEATURES:
- New Control Scheme - Choose between fun, easy-to-use Wii Remote and Nunchuk controls and Sideways Wii Remote support, or plug in a Wii Classic Controller for three ways to play
- Full Online Modes - For the first time, enjoy full online support for Wii, including multiplayer and multi-console match-ups, downloadable rosters, online leagues, tournaments, leaderboards and Team Up mode featuring persistant created teams and regular Pick-Up Games
- WiiMotion Plus and WiiSpeak Support - Enjoy online voice chat capabilities via WiiSpeak and precise one-to-one control with WiiMotion Plus
I'm glad to see more WiiMotion Plus features in a sports game... although, I'm very curious to see how it'll be applied in an NHL game.
