Tuesday night notes
Tuesday, July 22nd, 2008- Man, this Brewers team is starting to scare me. Through the first 5 innings, they had 1 base runner and were down 3 to nothing. In the 7th, 8th, and 9th they managed to scratch out enough runs to get a 4-3 win. That was a game I couldn’t have imagined them winning a few weeks ago. They just seem to be clicking right now. With CC and Sheets on the mound for the next two days, things look good for the series against the Cards. If they can split the last two, that’s a 6-1 road trip and a great way to make up some ground on the Cubs.
- I’ve gotten through 2 tournament rounds and 2 match play rounds of We Love Golf and my impressions are very mixed. In the beginning the controls seemed really odd, but after spending an hour or two with the game, I’m finding that they make more sense. For example, if you’re going to put backspin or topspin on the ball, you need to hold the remote with two hands. At that point it feels like a much more natural golf swing. Still not as comfortable as Wii Sports Golf did, but it’s just a different swing.
The one thing that I’m a bit worried about with the game, and have been told gets better as the game goes along, has to do with the difficulty. Here are my stats for the first two tournament rounds.
18 holes …. -15 under
18 holes …. -14 under
Add that to the fact that my two match play matchups haven’t gone past the 11th hole and you have something to worry about where the game challenge is concerned.
Typically, I wouldn’t have a problem with a game that starts off a bit easy, but holy crap is it simple in the beginning. I’m knocking down 30+ foot putts without any problems at all, and anything inside 10 feet (at least at this stage) is a gimmie.
I’ll put a bit more time into it as I’d like to unlock a few of the special characters, but I just don’t know how long I’ll stay interested in the game if it’s this easy.
Oh, and all of this is without mentioning the annoying voice that comes from your Wii Remote. I’d give anything to know a way to turn that off. There is a little dancing Wii Remote on the screen that is your guide for the game and it could drive me to drink before all is said and done.
- I’m glad that we’ve had a good discussion going in the comments over the last day regarding NCAA Football 09. I think we’ve just touched on some of the major issues that the game has at this point. Bill Harris is doing a much better job of detailing the really big problems with the game engine. Things that go beyond mere bugs and enter into real game flaws. Oh, and as far as stating your opinion, Loren, keep going man. Don’t think you’re talking to a wall here. I’ve been known to change my stance on certain things if I get enough evidence to make me waver… although this one could be a tough one for you to work on.
- As far as Forza goes, I wasn’t complaining about the game. It’s very challenging and that’s what I expected it to be. The loading time for the first track was over a minute. They got better after that… so I’m just not sure what the deal was there. No biggy.
- For those of you that aren’t on the Gametap bandwagon, today they announced that THQ is coming on board. So, you’ll be able to get your fill of Company of Heroes, Warhammer 40k, Titan Quest, and the upcoming Saints Row II. I’d be more happy about this if I didn’t own all of those titles (damnit.) Still, another good reason to subscribe to Gametap. I’ve been a customer for almost 2 years now and haven’t regretted it for a minute. Oooh, and Fallout comes out this week. Giddyup.





